Wolverine, The Best There Is, Uncanny X-Men, #22, Overcrush

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Wolverine, The Best There Is, Uncanny X-Men, #22, Overcrush

Postby indymon » Mon May 04, 2015 2:13 am

Wolverine Card Text: "Wolverine deals double damage to characters that block him."

Anger Issues Card Text: "Target character gets +3A and Overcrush this turn (damage dealt in excess of blockers' health is dealt to opponent)."

DC Rulebook Pages 10-11: "Each attacking character that was blocked assigns its attack value in damage to the character(s) blocking it. If more than one character is blocking an attacking character, the attacker can choose how to divide the damage between the blockers (and can even assign one full damage and the other zero). An attacking character must assign all of its damage. . . . Damage dealt to a character in excess of its defense has no effect."

DC Rulebook Page 26: "Overcrush: When attacking, if this character knocks out all of its blockers, it deals any leftover damage to your opponent."

Question: I use the Anger Issues basic action on my level one Wolverine - The Best There Is, increasing his attack from 5 to 8 and giving him overcrush. My Opponent blocks with her level 3 Loki - Gem Keeper, with 8 defense. How much damage does my opponent take?

(a) 8 - Wolverine's ability triggers, doubling the damage he deals to Loki to 16. Per pages 10-11, it is ordinary and within the rules to have more damage dealt to a blocker than that the blocker's defense value. Due to the Overcrush ability, the "leftover" damage--8--is then dealt to my opponent.

(b) 0 - Wolverine's ability cannot result in damage exceeding the blocker's defense value. Not sure what the basis would be for this in the rules, so an explanation would be helpful if this is the answer. Thank you.
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Re: Wolverine, The Best There Is, Uncanny X-Men, #22, Overcr

Postby dmrulesteam » Thu Jun 25, 2015 10:29 am

Wolverine Card Text: "Wolverine deals double damage to characters that block him."

Anger Issues Card Text: "Target character gets +3A and Overcrush this turn (damage dealt in excess of blockers' health is dealt to opponent)."

DC Rulebook Pages 10-11: "Each attacking character that was blocked assigns its attack value in damage to the character(s) blocking it. If more than one character is blocking an attacking character, the attacker can choose how to divide the damage between the blockers (and can even assign one full damage and the other zero). An attacking character must assign all of its damage. . . . Damage dealt to a character in excess of its defense has no effect."

DC Rulebook Page 26: "Overcrush: When attacking, if this character knocks out all of its blockers, it deals any leftover damage to your opponent."

Question: I use the Anger Issues basic action on my level one Wolverine - The Best There Is, increasing his attack from 5 to 8 and giving him overcrush. My Opponent blocks with her level 3 Loki - Gem Keeper, with 8 defense. How much damage does my opponent take?

(a) 8 - Wolverine's ability triggers, doubling the damage he deals to Loki to 16. Per pages 10-11, it is ordinary and within the rules to have more damage dealt to a blocker than that the blocker's defense value. Due to the Overcrush ability, the "leftover" damage--8--is then dealt to my opponent.

(b) 0 - Wolverine's ability cannot result in damage exceeding the blocker's defense value. Not sure what the basis would be for this in the rules, so an explanation would be helpful if this is the answer. Thank you.


(a) 8 damage, for the reasons you identified. Overcrush considers all damage dealt to the blocking character(s), and then applies the “leftover” to your opponent. The doubling of damage triggered by Wolverine’s ability occurs before the Overcrush “check” for “leftover” damage occurs, and thus the amount of “leftover” damage is benefit from the prior doubling of damage.

-The Dice Masters Rules Team
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